FWIW, I can't duplicate this on Unix.
Adrian Aichner <aichner(a)ecf.teradyne.com> writes in xemacs-beta(a)xemacs.org:
> FWIW,
> this crash is still around in
> 21.2-b12 with
> games 1.09 1.09 Tetris, Sokoban, and Snake.
> Adrian
> XEMACS! _stricmp + 35 bytes
> xpm_to_eimage(Lisp_Object {...}, const unsigned char * 0x0082dfa0, unsigned char * * 0x0082e1b4, int * 0x0082e1dc, int * 0x0082e1b0, int * 0x0082e1e4, int * 0x0082e1c4, int * 0x0082e1a4, color_symbol * 0x1066ad80, int 3) line 798 + 24 bytes
> mswindows_xpm_instantiate(Lisp_Object {...}, Lisp_Object {...}, Lisp_Object {...}, Lisp_Object {...}, int 111, Lisp_Object {...}) line 880 + 45 bytes
> instantiate_image_instantiator(Lisp_Object {...}, Lisp_Object {...}, Lisp_Object {...}, Lisp_Object {...}, Lisp_Object {...}, int 111) line 565 + 51 bytes