Gunnar Evermann <ge204(a)eng.cam.ac.uk> writes:
> #3 0xef6b63d4 in DragMotionProto ()
> #4 0xef6b6984 in FinishAction ()
> #5 0xef3a687c in HandleActions ()
> #6 0xef3a6fb8 in HandleSimpleState ()
> #7 0xef3a76b0 in _XtTranslateEvent ()
> #8 0xef37cf60 in XtDispatchEventToWidget ()
> #9 0xef37db9c in _XtDefaultDispatcher ()
> #10 0xef37de44 in XtDispatchEvent ()
> #11 0xef38bc54 in XtAppProcessEvent ()
> #12 0x139a68 in emacs_Xt_event_pending_p (user_p=1) at event-Xt.c:2585
> #13 0x9bd3c in detect_input_pending () at event-stream.c:945
I get this on solaris2.6 in 20.4 when I click three times button1 to
select a line and then (without moving the mouse) click button2 to
yank the selection. I seem to remember having seen this ages ago, but
only on xemacsen compiled with support for CDE.
Does the 'DragMotionProto' in the backtrace refer to DnD? Oliver, any
ideas?
Mhhh, all CDE Dnd Functions carry names like DtDnd... there is none in the
call stack. Long time since I last touched CDE.
But it seems possible that it is connected to Dnd, cause the button 2 should
invoke a drag, if it is pressed within the selection.
I will try to debug this later this day on my sun.
Speech, Vision & Robotics Group
BTW: the Lego MindStorm is great...
Regards,
Oliver.