Hi all,
as I was trying to get rebox2.el to work, I noticed that a lot of
functions use `^' as code letter when calling #'interactive. This is an
Emacs23 feature related to shifted motion (see below):
http://www.gnu.org/s/emacs/manual/html_node/emacs/Shift-Selection.html
http://www.gnu.org/s/emacs/manual/html_node/elisp/Using-Interactive.html
Have there been any discussions as to whether it is worth porting that
behavior? For now, I suppose, filtering the code letter `^' from the
#'interactive argument string would be sufficient just to get things
going. I don't think it is possible to advice #'interactive, though. A
macro doesn't seem to work either. Any other clever idea other than
advising all interactive functions in rebox2 with new interactive
statements?
Thanks
Marcus
_______________________________________________
XEmacs-Beta mailing list
XEmacs-Beta(a)xemacs.org
http://lists.xemacs.org/mailman/listinfo/xemacs-beta