On 7/8/06, Aidan Kehoe <kehoea(a)parhasard.net> wrote:
Ar an t-ochtú lá de mí Iúil, scríobh Vin Shelton:
> It looks like your 2D Mule charsets patch broke the Mule build, at
> least for me. (My non-Mule builds - both optimized and debug - built
> fine.)
Thanks! Looks like I only built with that change integrated with text
error-checking turned off, which was a particularly stupid idea. Does the
below patch work for you?
src/ChangeLog addition:
2006-07-08 Aidan Kehoe <kehoea(a)parhasard.net>
* lisp.h:
* redisplay.c (add_octal_runes):
* syntax.h:
* text.c
Change some comments to reflect a 21-bit character space.
* text.c (non_ascii_valid_ichar_p):
Check that no character value is greater than 2^^21, not
2^^19. This fixes the Mule build when error-checking is turned on.
Yes. That fixes the 21.5 Mule build problem for me.
- Vin
--
Whoever you are, no matter how lonely,
the world offers itself to your imagination,
calls to you like the wild geese, harsh and exciting--
over and over announcing your place
in the family of things. Mary Oliver