On Tue, Oct 14, 2003 at 03:29:36PM +0000, Uwe Brauer wrote:
On 14 Oct 2003, galibert(a)pobox.com wrote:
> On Tue, Oct 14, 2003 at 01:39:52PM +0000, Uwe Brauer wrote:
>
> And the point of copying the windows UI disasters into XEmacs is?
Why disasters? would Xemacs become more instable because of more
icons?
I said _UI_ disaster. Apart from a very small number of extremely
conventional icons, they pretty much suck at conveying any useful
meaning.
I was pointed to kile /kile.sourceforge.net/
which comes with a lot of integrated icons. Does this make the
application unstable, if so, why?
Unstable, I wouldn't know. Unusable, oh yes.
http://kile.sourceforge.net/screenshots.html
Let's just leave aside the MDI setup and the fact that the application
tries simultaneously to be an IDE, Word and a LaTeX editor and fails
miserably at all three, and let's have a look at the icon bar.
The first three icons are conventional, new/open/save. Unless they
aren't of course, it may be open/save as/save. The fourth one, a stop
button? What the hell is a stop button doing in a text editor?
Then the second part. I guess it's undo/redo because of the icons
next to it, but it could be movement commands. The next 3 are
conventional too, except the standard order is cut/copy/paste to
mirror x/c/v, but heh. And then the real fun starts. I have zero
clue about what any of the other icons means, and I'm especially
amused at the presence of a second stop button. Do you have two
brakes on a car depending on whether you go forwards or backwards?
And, well, it's a document editor, so what if I want to print? I can
guess the paper thingy means print, but there are _4_ icons with that
symbol in it. Which one the click?
I leave the righteous indignation at seeing the B/I/O/justification
icons in a LaTeX editor as an exercise to the reader. And the
amusement at seeing the icons to type ^ and _ or the two x/y icons
that only seem to differ by size.
Icons were a good thing at the time of Mac Paint. You had a small
number of icons for the file i/o and copy/paste operations which were
generalized among all applications and the others were usually rooted
in real-world objects like the pen or the eraser, or in direct visual
feedback like B/I/U or justification. And even then some were
annoying, like the "fill" one which was different for every new
program and unfathomable each time. But icons don't work well when
you try to convey concepts. And now, after some years of feature
creep, you get the multiline toolbars that are unusable but look so
cool in screenshots and where the artists were clearly lacking
imagination well before the end.
We do not need this crap in XEmacs, especially for the sake of windows
users that want more icons just because that looks cool. The menubar
sucks already enough as it is (even if it is better than some years
ago, but the option menu needs to die for instance, and the help menu
needs a manual for itself), we do not need to add multi-lines of
useless crap.
OG.