Set INCLUDE to point to the include directory of the SDK. You can do
this in the customize dialog box of visual studio, or in the
environment.
Once you do this, you can compile the versions I sent along in my
revised patch :-)
In other words, I seem to have confused two processes:
Process 1: Set INCLUDE to the platform SDK (and LIB, as well), and
compile the full version of my revised patch.
Process 2:
1- Regenerate QXE using my version of intl-encap-win32.c, and ignore
the platform SDK altogether.
2- build and test.
I'm recommending #1.
-----Original Message-----
From: ethersoft(a)gmail.com [mailto:ethersoft@gmail.com] On Behalf Of Vin
Shelton
Sent: Sunday, November 26, 2006 3:45 PM
To: Benson Margulies
Cc: xemacs-patches(a)xemacs.org
Subject: Re: [PATCH] check_writable for Win32 and cygwin repair
On 11/25/06, Benson Margulies <bim2006(a)basistech.com> wrote:
You need to start with my changes to intl-encap-win32.c. My changes
add
a comment that is read by the perl script. If you run the nmake, you
should get one new function in each of the two generated files. If
you're willing to commit the results, I can make sure that my changes
work with what happens when you generate, and we're off to the races.
Attached are the diffs for the 2 auto-generated files from what's
currently in CVS.
BTW, after generating these diffs, I downloaded and installed the SDK;
now if I can just figure out how to use it.....
- Vin
_______________________________________________
XEmacs-Patches mailing list
XEmacs-Patches(a)xemacs.org
http://calypso.tux.org/cgi-bin/mailman/listinfo/xemacs-patches