[Xlock-develop] xlockmore-5.30ALPHA04 released
David A Bagley
bagleyd at gwyn.tux.org
Mon Feb 1 19:35:20 EST 2010
biof added this time with updates in all other GL modes. init_GL can now
be used without change. So far all the GL modes require at least:
HGLRC glx_context; /* hRC */
glXMakeCurrent(display, window, *(gp->glx_context));
so here is a C puzzle for you... find a way to eliminate the first or second
or both (hdc is a global variable so thats part is easy).
I also tried to convert juggler3d and fire. fire I got working but it still
lacked the xpm ground and tree. juggler3d and molecule still need font info.
biof, cage, gears, moebius, morph3d, rubik, skewb, stairs added to
skewb mode now scrambles, taken out of unstable category.
Undo a cleanup as xlock exits on startup with a BadWindow on
pievwm and tvtwm.
/X\ David A. Bagley
(( X bagleyd at tux.org http://www.tux.org/~bagleyd/
\X/ xlockmore and more
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